What is GVScapes?

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dc.contributor.author Jawing, Esther
dc.date.accessioned 2019-10-29T04:25:54Z
dc.date.available 2019-10-29T04:25:54Z
dc.date.issued 2019-10-29
dc.identifier.uri http://oer.ums.edu.my/handle/oer_source_files/1067
dc.description.abstract What is GVScapes? A new approach to learn grammar and vocabulary via gamification. The 21st century learning approach advocates the integration of technology for more interactive teaching and learning activities. The current challenges in the English language classrooms are students’ lack of interest in conventional teaching and learning activities as well as limited attention span during lessons. In view of this, the gamification element is injected inside the classroom by utilising a creative approach to the existing conventional scavenger hunt game. The implementation of an android application with AR capability allows the students to play educational quizzes. en_US
dc.subject ESL, Augmented Reality en_US
dc.title What is GVScapes? en_US
dc.type Other en_US
dc.resources.url https://www.oercommons.org/authoring/59213-learning-grammar-and-vocabulary-using-gvscapes en_US


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